Ishin is also one of the better-written RGG games, with impressively directed cutscenes – some of the best in the studio’s catalog – that always kept me engaged. These familiar faces helped me instantly adhere – or despise – characters, as I was already used to their personality traits I quickly became devoted to alliances, individuals, and plot threads before they even picked up steam. Ishin's cast uses the faces and personalities of Yakuza mainstay characters to represent its actual historical figures. For example, Ryoma is series protagonist Kazuma Kiryu, but there's also Goro Majima, Taiga Saejima, and even a few newer characters I won't spoil here. It's a gripping drama, if an unwieldy one at times. But of course, as these things go, Ryoma ends up in the middle of a much larger plot, impressively finding time to both seek out his revenge and effect great change to the country's entire political system – as one does. Using the fake alias Saitō Hajime, Sakamoto infiltrates the Shinsengumi, a police force organized to help control Kyoto at this time, searching for the killer of his adopted father. You play as Sakamoto Ryoma – a real-life historical figure – who, amid his own revenge scheme, finds himself embroiled in the tumultuous socio-political climate of the era. Ishin takes place in the 1860s, at the end of Japan's Edo period. And yet, despite the age of its skeleton, in some ways, the game stands out as one of the more impressive games in developer Ryu Ga Gotoku's (RGG) portfolio – even with a few noticeable weak points. It's a remake of an old game – 2014's Ryu Ga Gotoku: Ishin, released only in Japan on the PS3 and PS4.
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